Editing EZ Flash/Specifications

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*'''EZFlash V Triple Pack Source Code''' - [http://www.ezflash.cn/zip/triplecardsrc.rar '''here''']
*'''EZFlash V Triple Pack Source Code''' - [http://www.ezflash.cn/zip/triplecardsrc.rar '''here''']
*'''EZFlash V Triple Pack Sample Code''' - [http://ezflash.sosuke.com/viewtopic.php?p=28696#28696 '''here'''] ([http://archive.is/7PcDj archive.is])
*'''EZFlash V Triple Pack Sample Code''' - [http://ezflash.sosuke.com/viewtopic.php?p=28696#28696 '''here'''] ([http://archive.is/7PcDj archive.is])
*'''GBALdr - 3in1 GBA loader [http://ezflash.sosuke.com/viewtopic.php?t=4749 release thread and discussion'''] ([https://archive.is/QhOJt archive.is])
*'''GBALdr - 3in1 GBA loader [http://ezflash.sosuke.com/viewtopic.php?t=4749 release thread and discussion''' ([https://archive.is/QhOJt archive.is])


==[[EZ Flash/IV|EZ Flash IV]]==
==[[EZ Flash/IV|EZ Flash IV]]==


[[DLDI]] support is favoured for applications but EZ4 SD Read/Write libraries (useable on all the EZ4 range) are available [http://ezflash.sosuke.com/viewtopic.php?t=2858 here] ([https://archive.is/iDuF2 archive.is]).
[[DLDI]] support is favoured for applications but EZ4 SD Read/Write libraries (useable on all the EZ4 range) are available [http://ezflash.sosuke.com/viewtopic.php?t=2858 here] ([http://archive.is/G7rKa archive.is]).


Memory mapping and access the same as the EZ3, for EZ4 deluxe it will need to be verified but extra memory should map to the remaining "unused sectors" (the EZ3/4 map the PSRAM and such to GBA/DS memory locations that are not real/present on a stock GBA/DS)
Memory mapping and access the same as the EZ3, for EZ4 deluxe it will need to be verified but extra memory should map to the remaining "unused sectors" (the EZ3/4 map the PSRAM and such to GBA/DS memory locations that are not real/present on a stock GBA/DS)
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